pub struct ProofState {
pub goals: Vec<ProofGoal>,
pub proof: Vec<Node>,
}Expand description
A tactic proof state: open goals and the successful tactic links applied so far.
Fields§
§goals: Vec<ProofGoal>§proof: Vec<Node>Implementations§
Source§impl ProofState
impl ProofState
pub fn from_goals(goals: Vec<Node>) -> Self
Trait Implementations§
Source§impl Clone for ProofState
impl Clone for ProofState
Source§fn clone(&self) -> ProofState
fn clone(&self) -> ProofState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProofState
impl Debug for ProofState
Source§impl Default for ProofState
impl Default for ProofState
Source§fn default() -> ProofState
fn default() -> ProofState
Returns the “default value” for a type. Read more
Source§impl PartialEq for ProofState
impl PartialEq for ProofState
impl StructuralPartialEq for ProofState
Auto Trait Implementations§
impl Freeze for ProofState
impl RefUnwindSafe for ProofState
impl Send for ProofState
impl Sync for ProofState
impl Unpin for ProofState
impl UnsafeUnpin for ProofState
impl UnwindSafe for ProofState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more